PENGEMBANGAN MONOLI (MONOPOLI LINGKUNGAN) BERBANTU TEKNOLOGI QR CODE UNTUK MENINGKATKAN KEMAMPUAN LITERASI SAINS SISWA PADA MATERI PENCEMARAN LINGKUNGAN

Penulis

  • Ali Ahmatul Umri Hasibuan Universitas Negeri Medan Penulis
  • Friska Pakpahan Universitas Negeri Medan Penulis
  • Erina Debora Mastauli Lubis Universitas Negeri Medan Penulis
  • Isfahani Universitas Negeri Medan Penulis
  • Putri Cia Novelia Saragih Universitas Negeri Medan Penulis
  • Khairiza Lubis Universitas Negeri Medan Penulis

Kata Kunci:

Environmental Monopoly, QR Code, Science Literacy, Environmental Pollution, Learning Media

Abstrak

This study aims to develop and evaluate the “Environmental Monopoly” learning media based on QR Code technology to enhance students’ science literacy on environmental pollution material. The methods used include validation by subject matter experts and education practitioners, as well as feasibility testing with students. The results indicate that this media has good feasibility with validation scores of 72.5% for content feasibility, 75% for presentation, and 68.75% for language. Trials in seventh-grade classes showed that 92% of students felt more active, 85% showed improved understanding of the material, and 88% expressed satisfaction with the use of this media. These results suggest that “Environmental Monopoly” can be an effective and innovative learning tool to improve students’ science literacy.

Unduhan

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Unduhan

Diterbitkan

2025-10-08